Shreyash
Shreyash Sherki
Technical Game Designer
About
Hey!
I’m Shreyash, a Game Designer with a Bachelor’s degree in Information Technology and currently pursuing a diploma in Game Design and Production. I’ve developed strong expertise in scripting, problem-solving, and crafting prototypes that bring creative concepts to life.
My passion for creating and imagining has always been complemented by a solid technical foundation. Game design sits perfectly at the intersection of these two worlds, giving me the freedom to fully express my creativity by designing immersive and engaging experiences.
With a specialization in Technical and Level Design, I’m driven to take on new challenges, continually grow, and push the boundaries of what games can achieve.
Software Skills
Unreal Engine | Blender | Notion | Miro | PureRef | GitHub
Languages
C++ | UE Blueprints Visual Scripting
The Dyeing World
Role: Team Lead, Lead Developer and Designer
The Dyeing World is a third person puzzle platformer based on colors. The game is currently in development.
Team Size: 7
Responsibilities:
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Working with UE5 to make core game mechanics.
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Creating the Shaders.
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Managing the project and tasks
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Documenting the mechanics
Software Used:
Unreal Engine, Notion, GitHub





