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Shreyash Sherki

Technical Game Designer

About

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Hey!
I’m Shreyash, a Game Designer with a Bachelor’s degree in Information Technology and currently pursuing a diploma in Game Design and Production. I’ve developed strong expertise in scripting, problem-solving, and crafting prototypes that bring creative concepts to life.

My passion for creating and imagining has always been complemented by a solid technical foundation. Game design sits perfectly at the intersection of these two worlds, giving me the freedom to fully express my creativity by designing immersive and engaging experiences.

With a specialization in Technical and Level Design, I’m driven to take on new challenges, continually grow, and push the boundaries of what games can achieve.

Software Skills

Unreal Engine | Blender | Notion | Miro | PureRef | GitHub 

Languages

C++ | UE Blueprints Visual Scripting

The Dyeing World

Role: Team Lead, Lead Developer and Designer

The Dyeing World is a third person puzzle platformer based on colors. The game is currently in development.

Team Size: 7

Responsibilities:

  • ​Working with UE5 to make core game mechanics.

  • Creating the Shaders.

  • Managing the project and tasks

  • ​Documenting the mechanics

Software Used:

Unreal Engine, Notion, GitHub

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Game Concepts

Game Analysis

Shreyash Sherki

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